Bloks: From Children's Building Block OEM to Ultramar & Transformers Licensing, Paving the Way to a Hong Kong IPO
Founded: Zhu Weisong · Bloks Group Limited (HK: 00325)
Key Fields
FIELD STAMPSOrigin
Zhu Weisong started out in gaming in his early years. The company's predecessors focused on children's smart toys and Grape Technology, initially attempting to build a domestic block brand of its own. However, facing LEGO's absolute mindshare dominance in construction blocks, the original block route failed to gain traction in the market for years. Realizing that Chinese children and pan-anime fans actually wanted the characters themselves, the team shifted to character-building toys, betting on licensed IPs combined with high cost-performance pricing—changing blocks from building architecture to assembling action figures, thereby bypassing LEGO's moat.
Milestones
Turning Points
- Abandoning the self-built block route that benchmarked against LEGO and fully pivoting to licensed IP building figures became the first major watershed in the company's destiny.
- Compressing the core pricing down to blind box small sets starting at 9.9 RMB made Ultraman figures a high-frequency consumer product affordable with elementary school students' pocket money.
- The listing in January 2025 on the Hong Kong Stock Exchange with over 6,000x subscription monetized the 'China's LEGO' narrative all at once.
- The 228% surge in overseas revenue in 2025 proved that the low-cost building figure model is equally viable in overseas markets.
Failures & Pitfalls
- Early self-built block brands failed to gain market traction for years, yielding almost nothing against LEGO's mindshare suppression, forcing a comprehensive pivot.
- Four consecutive years of losses from 2021 to 2023, where licensing fees and channel expansion devoured profits, leaving it labeled as burning cash for growth right before the IPO.
- The Ultraman license faced expiration risks, and the problem of the company's revenue being heavily dependent on a single IP was repeatedly scrutinized before and after the listing.
- Post-listing share price pulled back by about 70% as the capital market voted with its feet, proving that borrowed IPs could not sustain the initial optimistic valuation.
关键成功要素
- Bypassing LEGO's mindshare by carving out a differentiated category using building figures rather than building architecture; asymmetric competition was the prerequisite for survival.
- Leveraging top-tier IPs to drive the market and using low-cost blind box formats to amplify repeat purchases were the core formulas for transforming from losses to over 600 million RMB in profit within four years.
- Diluting single-license dependency through an IP matrix of Ultraman, Transformers, Kamen Rider, and others prior to the listing, buying time for renewal risks.
- Pushing into overseas markets and adult collection lines, turning a one-off children's business into a stratified demographic business to hedge against the ceiling of license expiration.
Lessons
- If you cannot beat self-built IPs, start with top-tier licenses to survive first before talking about independent research and development—a pragmatic path for Chinese consumer brands facing giant mindshare.
- Low-priced single items are not compromises but weapons; the 9.9 RMB pricing logic turns toys from low-frequency gifts into high-frequency repeat-purchase items.
- The biggest highlight in a prospectus is often the biggest risk; a structure where a single IP drives the vast majority of revenue will sooner or later be re-priced by the market.
- Listing is the end of narratives, not the end of business. After an over-6,000x subscription, the real test questions are license renewals and the second curve.
Core Data
- 2023 Revenue:Approx. 880 million RMB (publicly available data sources, independent review unverified)
- H1 2025 Revenue:Approx. 1.7 billion RMB (publicly available data sources, independent review unverified)
- H1 2025 Net Profit:Approx. 270 million RMB (publicly available data sources, independent review unverified)
- FY 2025 Full-Year Profit:Exceeding 600 million RMB (publicly available data sources, independent review unverified)
- H1 2025 Overseas Revenue YoY Growth:Approx. 228% (publicly available data sources, independent review unverified)
- Initial Market Cap Post-Listing:Exceeding HKD 25 billion (publicly available data sources, independent review unverified)
- Max Share Price Drawdown Post-Listing:Approx. 70% (publicly available data sources, independent review unverified)
- Core Product Starting Price:Starting from 9.9 RMB (publicly available data sources, independent review unverified)
- Public Offering Subscription Multiple:Exceeding 6,000x (publicly available data sources, independent review unverified)
Competitors / Peers
Bloks' benchmark is Denmark's LEGO, which built a global moat relying on its proprietary system blocks and family mindshare, characterized by low licensed IP content and persistently high gross margins. Direct domestic competitors include 52TOYS, which uses trendy domestic licenses for building toys and action figures, and Pop Mart, which turned emotional consumption into a tens-of-billions-dollar market capitalization using blind boxes and proprietary IPs; neither centers on building structures, yet they are direct rivals in the collectible toy mindset. In addition, domestic brands like Sembo Block engage in head-to-head competition by using licensed IPs to drive down prices. Bloks temporarily holds an advantage relying on low-priced blind boxes and Ultraman mindshare, but once IP renewals expire, any of them could snatch the same piece of the cake.